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STEAM & Computer Science

Drone Coding

This course introduces students to the exciting intersection of coding and drone technology using RoboLink platforms such as CoDrone.

Grades 4th-12th STEAM & Computer Science
Drone Coding
About

About this program

This course introduces students to the exciting intersection of coding and drone technology using RoboLink platforms such as CoDrone. Students will learn how to program drones using block-based coding, controlling flight patterns, sensors, and real-time responses. The course covers fundamentals such as basic flight commands, loops, conditionals, variables, and sensor integration, while also emphasizing safety and responsible drone operation. Through hands-on activities, students will develop problem-solving skills as they design and execute autonomous drone missions, gaining experience in both programming and robotics.

Final Projects or Artifacts:

Final projects or artifacts

The final project can include: An Autonomous Drone Mission – A coded flight routine where the drone completes a specific task (e.g., obstacle course, delivery simulation, or pattern flight). A Code Walkthrough and Explanation – A written or recorded explanation of how the code controls the drone’s movement and logic. A Debugging and Iteration Log – Documentation of challenges faced during coding and how they were resolved. A Safety and Flight Plan Guide – A student-created checklist and plan outlining safe drone operation and mission preparation.

Program Requirements

Program requirements

Instructor access to SmartBoard or Projector
Student Accounts Created Prior to First Session (SEE WEBSITE VIA PROGRAM REQUIREMENTS PAGE)
Laptop 1 per student (ex: Chromebook; Lenovo)
General Stationary - Ex: Pencils paper pens
Gallery

Program gallery