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Category:
STEAM & Computer Science
Grade Levels:
(Grades 9th-12th)
Final Projects or Artifacts:
The final project can include: A Playable Unity Game – A complete project such as a platformer, obstacle course, or simple 3D/2D game with defined objectives and mechanics. A Game Design Document (GDD) – A written plan outlining the game’s concept, mechanics, levels, and user experience. A Development Process Log – Documentation of challenges, iterations, and solutions encountered during development. A Gameplay Demo or Trailer – A recorded video showcasing the game’s features, mechanics, and overall experience.
Program Requirements:
Program Description:
This course introduces students to the fundamentals of game development using Unity, a leading real-time 3D development platform. Students will learn how to design and build interactive experiences by exploring concepts such as game design principles, scene creation, physics, lighting, animation, and scripting with C#. The course emphasizes both creativity and technical skill, guiding students through the process of turning ideas into playable games. Through hands-on projects, students will gain experience in level design, user interaction, debugging, and iteration, preparing them for further study in game development or related fields.