Back
Category:
Esports, Gaming, and Strategy
Grade Levels:
(Grades 6th-12th)
Final Projects or Artifacts:
The final project can include: A Career Pathway Exploration Project – A detailed look at a specific esports-related role, including responsibilities, required skills, and education pathways. An Esports Organization Plan – A mock team or organization concept, including branding, roles, and operational structure. A Content Creation or Broadcasting Sample – A short video, stream plan, or commentary segment demonstrating media-related skills. An Industry Trends Report – A research-based overview of current esports trends, growth areas, and future opportunities.
Program Requirements:
Program Description:
This course explores the rapidly growing world of esports beyond gameplay, focusing on the wide range of careers, skills, and opportunities within the industry. Students will learn about roles such as team management, coaching, broadcasting, content creation, event management, marketing, analytics, and game development. The course emphasizes transferable skills including communication, teamwork, leadership, branding, and digital literacy, helping students understand how esports connects to real-world career pathways. Through case studies, project-based learning, and exploration of industry trends, students will gain a comprehensive view of how esports operates as a business and career ecosystem.