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Table Top Game Design

Category:

Academic Services

Grade Levels:

(Grades 3-12)

Final Projects or Artifacts:

This course introduces students to the creative and analytical process of designing tabletop games, such as board games, card games, and role-playing games. Students will learn the fundamentals of game mechanics, theme development, rule creation, and player engagement. The course emphasizes prototyping, playtesting, and refining designs based on feedback. Participants will explore how balance, strategy, and storytelling contribute to a successful game, while also considering aesthetic and practical design elements like artwork, layouts, and game components. By the end of the course, students will be equipped with the skills to create unique and engaging tabletop experiences.

Program Requirements:

  • No Tech
  • Instructor access to SmartBoard or Projector
  • Art supplies (ex: colored markers; drawing paper; paints)
  • General Stationary - Ex: Pencils paper pens
  • Access to Printer (for Instructor documents)

Program Description:

This course introduces students to the creative and analytical process of designing tabletop games, such as board games, card games, and role-playing games. Students will learn the fundamentals of game mechanics, theme development, rule creation, and player engagement. The course emphasizes prototyping, playtesting, and refining designs based on feedback. Participants will explore how balance, strategy, and storytelling contribute to a successful game, while also considering aesthetic and practical design elements like artwork, layouts, and game components. By the end of the course, students will be equipped with the skills to create unique and engaging tabletop experiences.